


The Nameless Hero is instructed by Xardas on the new danger, an army of evil that has gathered in the mine valley, led by dragons. Xardas felt this and rescued the Nameless Hero from under the ruins of the Sleeper's temple, where he has laid for weeks, becoming weak. Evil did not disappear with the Sleeper being banned as with his last cry the Sleeper summoned the most evil creatures. On Khorinis, prisoners that escaped the camp raided the country and seeing as the militia was unable to protect them some farmers formed an alliance with the refugees and no longer paid allegiance to the king. The king decides to send Lord Hagen with 100 paladins to the island to secure ore. People in Khorinis believe in three gods: Innos, the god of fire, sunlight and order Beliar, the god of death, darkness and things unnatural and Adanos, the god of water who is also the patron of humanity and maintains balance between Innos' and Beliar's influence over human world.Īfter the barrier around the prison colony was destroyed, ore supplies for the kingdom have stopped. The city is low on basic necessities and relies on travelling merchants as the ships from the mainland have stopped coming because of the war. This has caused Khorinis to be on the edge of a civil war. Most of the farms in Khorinis are owned by one landowner who has hired mercenaries - most of them former convicts from the Mining Valley - to protect him and his farms from the city militia when they try to collect taxes from the farms. The main trade resource of Khorinis is the magic ore delivered from its recently fallen prison colony to the King, who is fighting the orcs on the mainland. Khorinis is a rich area with beautiful farms and dense forests. The final place visited in the game is the Islet of Irdorath, which contains a dungeon similar to the Sleeper's temple in Gothic. Of the Old Camp only the castle ruins remain, the New Camp has turned into a region of unnatural frost, and the Swamp Camp is made inaccessible by a wall built by the orcs. The Mining Valley from the predecessor is also in the game, though it is a desolate wasteland now.

Places include the City of Khorinis, the monastery of the Fire Mages, farms and woods. Like Gothic, Gothic II is set on the medieval styled isle Khorinis.
